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Jul 12th 2004 - 12:18:50pm
Urban Terror 3.7
Urban Terror 3.7 is out. It's mainly a maintenance release, but a few new features has found its way into this release.

Walljumping has been polished by making it impossible to walljump off other players and small ledges. It has also become a bit easier to do.
The boot is now available with knife, pistols or grenades.

A full list of changes is available in the readme file.

This release also marks the beginning of an extended summer vacation for Silicon Ice. They will not be working on anything Urban Terror related for the next few months.
By : [Laus]Rednex

Jul 10th 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Ludovika a happy birthday.
[Laus]Ludovika has become 23 years old - what a mess
By : [Laus]net.dk

Jun 18th 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Duke den II a happy birthday.
[Laus]Duke den II has become 252 years old - what a mess
By : [Laus]net.dk

May 16th 2004 - 02:51:10pm
3.5 has hit the streets
Is it a bird? Is it a plane? No, it's a news post

Urban Terror 3.5 has hit the streets, and it features a few changes and new features. In the new version you can change the color of the NVGs by using cg_nvg 0-7. The boots has taken a significant hit in the shape that you can only boot someone when you have the knife out. But then you get to boot teammates as well (if you're one of those).
The SR-8 has also been changed back to it's 2.5 settings with an addition of a ring in the crosshair that show the impact of movement penalty.

A more complete list of changes with comments can be found over at www.deadllamas.net.

Enjoy
By : [Laus]Rednex

Apr 17th 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Smoelf-dk a happy birthday.
[Laus]Smoelf-dk has become 25 years old - what a mess
By : [Laus]net.dk

Apr 17th 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Kratlusker a happy birthday.
[Laus]Kratlusker has become 53 years old - what a mess
By : [Laus]net.dk

Apr 3rd 2004 - 01:33:29pm
Urban Terror 3.4
As you probably already know, Urban Terror 3.3 was supposed to be the final version released for Quake 3. However due to a few nasty bugs (like the Casa spawn bug), Silicon Ice Development decided to create a new bugfix release. That was released last night (a bit delayed as always) in companionship with an Urban Radio show.

Seeing this is a bugfix release, there are no new features. However a few changes has been made to Casa (added new routes in Bomb Mode) and the flags on Algies in CTF has been moved slightly.
By : [Laus]Rednex

Feb 12th 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Freshman a happy birthday.
[Laus]Freshman has become 29 years old - what a mess
By : [Laus]net.dk

Feb 4th 2004 - 11:08:53am
Urban Terror 1.0...
The development team has indicated their intent to port Quake 3 Urban Terror over to Enemy Territory, created by Splash Damage (dev team behind Q3F). As reported on numerous web sites, the source code for ET was recently released by Activision. Silicon Ice Development's relationship with Splash Damage began in August, 2000 when both development teams were invited to Quakecon. Since that time, both teams have continued to work on their projects, while maintaining communication with each other.
Silicon Ice Development is looking at taking the "next step" in Urban Terror development. The community has provided some positive feedback on our forums and in news comments on Planetquake3.net, Slashdot.org, Ign.com and Shacknews.com. "The port has been going smoothly, ET and Q3 are basically brothers so it's more of a plumbing job than a major surgery. We're about 50% of the way through the code port," says TwentySeven. We do understand there is some frustration that has echoed through the Mac community as Enemy Territory was not created with QVM, like Urban Terror, that allows the mod to be played on Macs. We are currently looking into the possibility of continuing our support for the Mac platform, as of right now no official decision has been reached.

Our intent is to release Urban Terror 3.3, which will effectively be Urban Terror 1.0 (non-beta). This will be the final release of the mod on the Quake III Arena engine. There will be no further development after this point. The development team will continue to offer support to the mod and community after development has ceased. Our development efforts will be focused on Urban Terror for Enemy Territory.

Our decision is partially based around the availability of Enemy Territory being a free, stand alone game. This means we will be able to bring action and excitement to more gamers, including those who have enjoyed Urban Terror over the years. It is our intent to take the final version of Urban Terror and do a 1:1 port over to Enemy Territory. Currently, we are not planning any new features (that could change), but we will be updating all the current files, such as levels, models, animations and user interface, just to name some integral parts of the game.

Over the course of the next few weeks, we will be providing more insight and information into the development of Urban Terror for Enemy Territory. For the latest and most up to date information you can check out urbanterror.net, silicon-ice.com or join us on IRC at #urbanterror on ETG.
By : [Laus]Rednex
Source : Urban Terror

Jan 31st 2004 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Pingvin a happy birthday.
[Laus]Pingvin has become 29 years old - what a mess
By : [Laus]net.dk
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