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Aug 19th 2006 - 02:04:34am
The 27 Days of Terror: Day 12 - Level Overview Casa
Popular. Beautiful. Great. Overplayed! These are just a few of the adjectives that describe the level Casa created by Sweetnutz for Beta 2.3. From the word go, Casa became a staple in the Urban Terror Community, more so than any level previously, with may...
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By : Oswald
Source : Urban Terror

Aug 17th 2006 - 11:11:47pm
The 27 Days of Terror: Day 11 - Quality Assurance Commentary
It was prior to the release of Urban Terror Beta 2 we actually searched out and enrolled the services of community gamers to represent the masses as part of our Quality Assurance Team. While it was not without its share of problems, such as non-QA gamers ...
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By : Oswald
Source : Urban Terror

Aug 16th 2006 - 11:30:23pm
The 27 Days of Terror: Day 10 - Accessories
There is always something to improve upon when it comes to mod development. As many have seen Urban Terror saw some great visual improvements from the 1.0 release to 1.27 and onto Beta 2, up to and including the current 3.7 release. Change is inevitable, ...
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By : Oswald
Source : Urban Terror

Aug 16th 2006 - 05:06:39am
Urban Terror Wants You!
No, this is not part of 'The 27 Days of Terror' but we do want you. Actually, we want your questions! As we have done in the past, the development team is ready to field any and all questions related to Urban Terror. While the next few weeks should answ...
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By : Oswald
Source : Urban Terror

Aug 15th 2006 - 03:24:10am
The 27 Days of Terror: Day 9 - In Game Action
The past week we have presented a number of images that represent the upcoming release of Urban Terror including the new models skin dubbed SWAT and Red Dragons. We also showed off the updated version of Riyadh, originally created by .EXE and modified by ...
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By : Oswald
Source : Urban Terror

Aug 14th 2006 - 01:38:21am
The 27 Days of Terror: Day 8 - Level Overview Rommel
The level, Rommel was the brainchild of Bar-B-Q, who brought his level development talents over from Action Quake 2 [remember Actdam?]. Rommel was recreated from the final scene of the blockbuster movie, Saving Private Ryan. While the level is not an exac...
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By : Oswald
Source : Urban Terror

Aug 12th 2006 - 04:32:34pm
The 27 Days of Terror: Day 7 - Community Support
Nearly 6 years of continuous development, with periods of inactivity, Urban Terror continues introducing gamers to ?where Quake meets reality.? This was our slogan when the mod was released at Quakecon 2000, because this is how we approached the mod in an...
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By : Oswald
Source : Urban Terror

Aug 12th 2006 - 02:04:04am
Temporary Pause in Terror
It's with much regret I post that we will not see an update for today, Friday, August 11, which would have been Day 7. My computer has crashed with a BSOD and I am not able to access any of the files or information I need to successfully update 'The 27 ...
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By : Oswald
Source : Urban Terror

Aug 10th 2006 - 11:17:43pm
The 27 Days of Terror: Day 6 - Red Dragons Team
The models have undergone many changes since the 1.27 days; we have had a few different models created for use in Urban Terror, while the skins have improved over the years. BotKiller originally used the base Quake III Sarge model, since it was the "most...
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By : Oswald
Source : Urban Terror

Aug 9th 2006 - 11:33:30pm
The 27 Days of Terror: Day 5 - G36 & SPAS-12
The weapons have undergone considerable change since the early versions of Urban Terror. Originally, included with the mod were the HK G36, HK UMP45, SPAS-12, HK PSG1, Beretta 92FS and the knife. During early development most of the weapons were tested an...
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By : Oswald
Source : Urban Terror
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