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Aug 14th 2006 - 01:38:21am
The 27 Days of Terror: Day 8 - Level Overview Rommel
The level, Rommel was the brainchild of Bar-B-Q, who brought his level development talents over from Action Quake 2 [remember Actdam?]. Rommel was recreated from the final scene of the blockbuster movie, Saving Private Ryan. While the level is not an exac...
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By : Oswald
Source : Urban Terror

Aug 12th 2006 - 04:32:34pm
The 27 Days of Terror: Day 7 - Community Support
Nearly 6 years of continuous development, with periods of inactivity, Urban Terror continues introducing gamers to ?where Quake meets reality.? This was our slogan when the mod was released at Quakecon 2000, because this is how we approached the mod in an...
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By : Oswald
Source : Urban Terror

Aug 12th 2006 - 02:04:04am
Temporary Pause in Terror
It's with much regret I post that we will not see an update for today, Friday, August 11, which would have been Day 7. My computer has crashed with a BSOD and I am not able to access any of the files or information I need to successfully update 'The 27 ...
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By : Oswald
Source : Urban Terror

Aug 10th 2006 - 11:17:43pm
The 27 Days of Terror: Day 6 - Red Dragons Team
The models have undergone many changes since the 1.27 days; we have had a few different models created for use in Urban Terror, while the skins have improved over the years. BotKiller originally used the base Quake III Sarge model, since it was the "most...
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By : Oswald
Source : Urban Terror

Aug 9th 2006 - 11:33:30pm
The 27 Days of Terror: Day 5 - G36 & SPAS-12
The weapons have undergone considerable change since the early versions of Urban Terror. Originally, included with the mod were the HK G36, HK UMP45, SPAS-12, HK PSG1, Beretta 92FS and the knife. During early development most of the weapons were tested an...
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By : Oswald
Source : Urban Terror

Aug 8th 2006 - 06:54:52pm
The 27 Days of Terror: Day 4 - Level Overview Riyadh
One level that has been a community favorite among CFTers was the release of Riyadh, created by .EXE for Beta 2.3, released August, 2001, nearly 4 years to the day! Since that time, the level has remained relatively unchanged. It did receive a minor updat...
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By : Oswald
Source : Urban Terror

Aug 7th 2006 - 08:46:23pm
The 27 Days of Terror: Day 3 - SWAT Team
BladeKiller has put in literally thousands of hours over the years creating, modifying and completing reskinning the many of the models used in Urban Terror today. Like some assets, the models have remained unchanged since Urban Terror Beta 2.0, which was...
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By : Oswald
Source : Urban Terror

Aug 6th 2006 - 05:50:16pm
The 27 Days of Terror: Day 2 - Community Expectations
The development team holds close ties with their community since the beginning of Urban Terror back in 2000. During that time we have listened to suggestions, feedback and criticism from the community that has made Urban Terror what it is today.We know th...
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By : Oswald
Source : Urban Terror

Aug 5th 2006 - 09:34:44pm
The 27 Days of Terror: Day 1
Today begins the first of twenty-seven updates in the development of the new version of Urban Terror as we close in on the actual release. While it has been over a year since the last release, v3.7, much has transpired since that time. Rehashing some of t...
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By : Oswald
Source : Urban Terror

Aug 2nd 2006 - 10:49:51pm
Upgraded
For those who visit on a regular basis to see the latest news and information, thank you for your support. It has been very quiet recently. Okay maybe a bit longer than recently. Consider that the "calm before the storm" as there will be new material po...
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By : Oswald
Source : Urban Terror
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