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Mar 6th 2003 - 11:29:32pm
27 in butt naked shocker!!! And other news..
Well no.

But he does reveal all in an interview on esreality.com!

Highlights:

'.....What are your future plans for the Urban Terror modification?
Well, we're adding a lot of match features in, a lot more bug fixing, we're almost entirely happy with the weapon balance issues now, we've got a built in stats engine coming up, OSP style MVD, and most importantly, over the next few versions we're introducing some new more objective-orientated game modes.....'

Its a great read and the comments have been really cool coming from a site usually based around profesional esports (future of UT?) so check it out

Also in other news we're not often scooped by the official urban terror site (soz guys my fault but really I blame Lord) but:

Oswald brings news about the currunt cycle of UT

'.....As was eluded to, we are making excellent progress as we work our way towards Beta 2.7. You can put all rumors aside, this upcoming release will feature the new bomb/defuse game mode. The first implementation is into internal testing, as Density has been working on the spawn system again, by fixing a command that caused problems in many other entities that we store. HighSea, out newest coder has been working on a plethora of game items, such as bug fixes, radio calls and custom text. Also been coding a substitute system for team based game types (aka team spectator), along with team swapping and a shuffle command. Most recent venture has been into added the 'PAUSE' command that league admins have been calling for since...well way back.

Aside from his interview TwentySeven has been working on implementing the animations CrazyButcher created. We now have individual skin sets per map, so instead of choosing which skin you want to wear, you need only worry about male/female and skin color. There has been some work done on a stats engine, 'we'll be storing two separate stats systems,' says TwentySeven. The first stats system breakdown on a per map basis, in a parsable log file. The other system is on a per GUID basis that will track a users personal stats......'

More details where you least expect it
Read the whole interview
www.esreality.com/?a=longpost&id=338062&page=1


Oh and if anyone wants to know what weaps tweaks are 'in' so far, they're currently testing:
AK more damage (3 shot kill) but slightly slower ROF
G36 slightly higher ROF
MPK5 no longer kills with one bullet to the head

After they get through with the autos they'll move onto the snipers.
(Higher MP on the SR8 and the PSG getting its critical hits back)
By : Pingvin
Source : Deadllamas

Feb 21st 2003 - 06:21:32am
New map
New map posted for download. The map is Paese by pisU.
By : [Laus]Freshman

Feb 12th 2003 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Freshman a happy birthday.
[Laus]Freshman has become 28 years old - what a mess
By : [Laus]net.dk

Feb 8th 2003 - 09:04:30am
New map
New map posted for download. The map is Toxic by DUF KNI3IEN AKA IVR.
By : [Laus]Freshman

Feb 4th 2003 - 12:15:11am
New map
New map posted for download. The map is Commune Retreat by QueenBee{TRIAD}.
By : [Laus]Freshman

Feb 2nd 2003 - 12:13:31pm
New map
New map posted for download. The map is Work Beta 1 by SLINKI.
By : [Laus]Freshman

Jan 31st 2003 - 12:00:00am
Happy birthday !
The [Laus] Clan wishes [Laus]Pingvin a happy birthday.
[Laus]Pingvin has become 28 years old - what a mess
By : [Laus]net.dk

Jan 17th 2003 - 10:46:52pm
Urban Terror 2.6a
Urban Terror 2.6a is ready for download. You'll find it under Urban Terror Files.
By : [Laus]Freshman

Jan 12th 2003 - 09:05:57am
New map
New map posted for download. The map is The Day After 2(Final) by MAD-HORSE.
By : [Laus]Freshman

Jan 9th 2003 - 01:20:34pm
DOGL Season 1 - 2003
Next signup will be between Monday January 13th 2003 and Sunday January 26th 2003 and the next DOGL season will start Monday February 3rd 2003, and will end at Sunday April 6th 2003.

Please do remember to read the rules for the game, before you sign up, so you are familiar with them.
By : Pingvin
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